
The AIR (Augmented and Immersive Reality in Higher Education) Erasmus+ project aims to support university teachers and students by integrating augmented and immersive reality technologies (AR/VR) into higher education environments. The main goal is to create innovative learning experiences, develop new digital methodologies, and support the digital transformation of European universities.

The TPMBiosphere4Climate project was established to counter the high climate vulnerability of the Tepilora UNESCO Biosphere Reserve, which is subject to droughts, wildfires, and demographic imbalances. Under the leadership of the Tepilora Regional Nature Park, the initiative applies the European Pathways2Resilience model to develop a robust and replicable adaptation strategy. The process involves creating a technical risk diagnosis, followed by a strategic vision and a concrete action plan based on nature-based solutions. To ensure the feasibility of the interventions, an investment plan has been prepared to secure public and private funding. Finally, an institutional capacity-building program ensures that the local area has the necessary tools to manage the ecological transition in the long term.

The MARMOT Erasmus+ project aims to provide concrete tools to communities affected by pollution and human rights violations, transforming citizens into agents of change through citizen science. Addressing the lack of independent data, the project is developing a transdisciplinary educational platform that integrates environmental monitoring, social impact assessment, and conflict management techniques. Five pilot sites in diverse contexts, ranging from industrial areas to war zones, will serve to test the effectiveness of toolkits created for non-specialists, facilitating the collection of scientific evidence and access to protection mechanisms. Through co-design, training, and networking activities, MARMOT promotes the creation of a European community of practice capable of stimulating bottom-up initiatives, bringing citizens' voices into decision-making processes and contributing to the protection of biodiversity and fundamental rights

The LIFE24-NAT-IT-ZOO-LIFE-POLLINATORS project aims to combat the decline of pollinating insects in urban and peri-urban areas across the European Union by tackling habitat loss through an innovative approach that harnesses the role of city zoos. Eight partner zoos, located in metropolitan areas and characterised by high visitor numbers, will be transformed into active conservation centres, capable of taking action on three fronts: habitat restoration, breeding activities and public awareness-raising. The project involves the restoration of over 900 hectares of urban green spaces, the promotion of ecological management practices to encourage the presence of pollinators, and the development of specific protocols for their reproduction. Through outreach, training and citizen science activities, the participating zoos will act as conservation ambassadors, encouraging the large-scale adoption of the best practices developed and contributing to the protection of biodiversity in heavily urbanised environments.

The LIFE24-NAT-IT-ALEXANDRO project aims to protect the Kentish plover (Charadrius alexandrinus), a small, threatened shorebird that is representative of Italy’s coastal ecosystems, through targeted measures designed to improve the functionality of dune habitats and mitigate human-induced pressures. Planned actions include the morphological restoration of dunes, the direct protection of nesting sites, the regulation of beach access, and the removal of solid waste, with the active involvement of citizens and tourism operators. The project integrates scientific monitoring activities and environmental awareness campaigns, with the aim of promoting a sustainable coexistence between biodiversity conservation and land use, contributing to the demographic recovery of the nesting population and the ecological enhancement of the affected coastal areas.
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IDEAL aims to introduce and integrate innovative training approaches into data analysis and the conscious use of AI in the context of higher education. The project aims to make these skills accessible not only to STEM courses but also to disciplines that traditionally are less technological.
The project will significantly contribute to broadening the dissemination and impact of training in artificial intelligence and data analysis, in line with the objectives and priorities of the Erasmus+ programme. An initiative that aims to innovate and transform the higher education landscape in Europe.

The ARIES project will develop feasible and low-threshold, and low-cost facilitation concepts for secondary school teachersand learning modules for secondary school students on Augmented and Immersive Reality (A&IR) learning technologies.School teachers and students will be equipped with the necessary skills and competences to facilitate and apply innovativelearning approaches and open-source A&IR learning technology solutions in existing courses, curricula and study projects.

SMERALD aims to raise the capacity of European SMEs to be an active part of Europe’s digital transformation and to fully exploit the market potential given by a proper awareness and applications of digital data competences. Specifically, it wants to raise SMEs’ managers’ awareness on such potential and develop SMEs’ employees digital data competences to properly apply them in their business contexts. Also, VET educators will act as facilitators of digital data competence development in SMEs.

The purpose of this project is to look into the current state of learning on mobility for disadvantaged and disabled adult learners in Europe. It intends to explore existing best practice models, identify barriers to mobility and suggest potential solutions. Specifically, the TRAIL project will focus on how to effectively create a learning environment that is accessible and inclusive for all participants.

In DISC, we intend to develop an innovative approach to introduce Sustainable Development (SD) in European universities and practically via student projects in business management and local communities.

The objective of the Post Pandemic Empowerment Programme (PROSPER) is to design, develop and implement a new training approach which empowers SME managers to reimagine their role as remote managers and ensure remote employees balance digital productivity with wellbeing and inclusion.

VIVA is a project that aims to develop elements of online digitization and collaboration to enrich traditional teaching in higher education. The idea stems from the difficulties the teaching sector has faced in the wake of the Covid-19 pandemic.

The GSD project responds to the lack of innovative educational programs aimed at building skills in the area of sustainable development. Thus, the project uses the key concept "sustainability literacy" to provide the necessary skills upon which learning professionals can build their own innovative learning programs aimed at the topic of sustainability.
The CIP project aims to make cultural and educational professionals ambassadors of innovation and creativity in their local environments. To do so, CIP promotes the acquisition of entrepreneurial, digital and facilitation skills. It also promotes the development of creativity and innovation to incentivise the implementation of local projects that create solutions to social challenges.

In PROMOTE will create a modular learning programme to close the gap between the existing programmes in P&O, across degrees and between academic and non-academic programmes. Also, we will provide continuous training for the different prosthetic and orthotic disciplines, to train more professionals for the European market and to help them stay on top of new technologies and developments.

The project aims to strengthen the capacity building of "heritage communities" as a socio-cultural space for creativity, learning, participation and inclusion. The project addresses heritage professionals, citizens, facilitators, adult educators, local authorities, and the wider community, and will analyse which competences are needed for the development of "heritage communities" and will develop a training curriculum for those involved in order to increase the number and improve the quality and impact of these communities on society.

The project aims to develop innovative teaching and learning approaches for entrepreneurship. The purpose of PITCH is to introduce entrepreneurship, and with it a sense of initiative, creativity and innovation, as key competences in a transversal approach that can be transferred to a wide range of research fields and study areas in European higher education.

The project aims to improve the knowledge, skills and competences of adult educators, trainers and managers by stimulating their interest in the Sustainable Development Goals (SDGs) and supporting business processes in the inclusion of SDGs in organisations. To achieve this purpose, a tailor-made Continuing Professional Development (CPD) programme will be developed in a blended learning mode (residential and online) for trainers who in turn will facilitate learning, training and development within the various organisations.

The project aims to reduce the gap between the business and academic worlds by offering university students from various backgrounds the opportunity to attain an appropriate level of knowledge of data use and analysis that they can use and apply in their personal and professional lives. Furthermore, the project intends to create a direct contact between European enterprises and potential future employees or business partners who are trained in the effective use of data.